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Mono for mac
Mono for mac










mono for mac

To build applications you can use “mcs”, to run then you can use mono.įrom a Terminal shell, you can try it out: $ vi hello.cs Using Mono on MacOS XĪt this point, you must use Mono from the command line, the usual set of commands that are available on other ports of Mono are available. Our packages currently require Mono OSX 10.7 or better, for older versions, you will need to build from source code. These will have to be compiled from source. The MacOS X Mono package does not include Gtk#, XSP or mod_mono. If you’d like to access the mono manpages you’ll have to add /Library/Frameworks/amework/Versions/Current/man to your manpath. Symlinks are created for the executables in /usr/bin. This package installs as a framework to /Library/Framework (the same way the Java packages are installed).

mono for mac

SDK: C#, Visual Basic compilers, assemblers and tools.Note: the MonoMac GUI toolkit for native OSX GUI development is currently a separate download.GUI Toolkits: Windows.Forms and Gtk# for OSX.If you plan on developing applications with Mono, we suggest that you also install the MonoDevelop IDE after you install Mono. Run it and follow the instructions there, you can either get a basic runtime, or a complete runtime plus a software development kit. Visit the download page to find the latest MacOS X package.

mono for mac

You can use Mono either as a runtime to run existing application, or as an SDK to develop new applications with Mono.

#MONO FOR MAC HOW TO#

Read the description on MonoMac for more information on how to get started. If you are interested in creating native GUI applications, use the MonoMac bindings and our MonoDevelop add-in. Read below for the options available for GUI application development. You can use Mono on OSX to build server, console and GUI applications. Mono supports Mac OS X version 10.7 (Lion) and later.












Mono for mac